It’s also a debate that has raged for years.

When theResident Evil 4remake demo was released, players complained about yellow paint being used on breakable objects.

Now the discourse has erupted again.

Barret, Cloud, Tifa, Red XIII, and Aerith look over the open world in Final Fantasy 7 Rebirth

There are strong views on both sides.

On the one hand, many advocate for clear signposting to help players find the critical path.

Plenty of game developers have shared stories of how game design needs to steer players.

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The use of yellow paint can also aid players with low vision.

He also admits it’s not the only solution.

While the yellow paint on climbable ledges wasn’t designed with disabled players in mind.

Is it the only solution to this problem?

ArtistFreya Holmer, for instance, shared a thread on visual contrast and how to reduce visual noise.

Others have pointed to examples of clear signposting without the need for yellow paint.

So how does this relate to Final Fantasy 7 Rebirth?

The demo focuses on the Nibelheim flashback that includes some short climbing sections highlighted in yellow paint.

It’s just a couple of climbing spots.

Is a bit of yellow paint necessarily that bad?

The Stanley Parable, for instance, has an even more obvious example of yellow paint.