Clash of the Eikons.

A lot hinges onFinal Fantasy 16.

I was ecstatic to go hands on with the game but I had questions.

Ifrit post-battle in Final Fantasy 16

Would the fanboy in me be satisfied?

Can Yoshida and CBU 3 deliver a strong single-player Final Fantasy game?

What does the future of the franchise look like?

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I returned from the preview with the biggest grin on my face.

Don’t worry,I won’t be discussing story spoilers at all.

Playing Final Fantasy 16 is a rush.

Cinematic prompt in Final Fantasy 16

Afterwards I played a separate Eikon battle that literally took the game to colossal heights.

Clive’s moveset is fast with weighty attacks.

Plus there are plenty more RPG intricacies to come.

Clive grapple move in Final Fantasy 16

The fluidity of combat and its array of interlinking options is impressive.

Then there are Eikon abilities that can be cycled through like weapon sets - or even Jobs.

Points can also be reversed and spent elsewhere if you’re keen to experiment.

Clive and Torgal in Final Fantasy 16

Lastly, resources collected after battle can be used in crafting, though this system wasn’t shown.

It’s a bit finicky, but thankfully Torgal’s moves can beautomated using the game’s accessibility options.

And yes, you might pet him.

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Combat is tense, requiring precision to dodge and attack before unleashing a fierce barrage of spells and abilities.

But the Eikon battles transcend to a higher level.

I played a fight between Ifrit and Garuda that Yoshida described as a wrestling match.

Clive explores a castle dungeon in Final Fantasy 16

It certainly showed the titanic heft of these summonable creatures and served as a suitable climax to the demo.

And then it escalated once more.

And I’m in control - at least for the most part.

Clive enters a castle in Final Fantasy 16

As the battle swoops into cinematics, it does dissolve into an interactive cutscene with button prompts.

It’s just all so seamless.

Exploration, battles, and cinematics (all in-game) flow effortlessly from one to the next.

Sparks fly in Final Fantasy 16 Garuda battle

And it’s delivered beautifully too.

Cold dark castle corridors are warmly lit by flaming torches; a storm rages, ripping apart the ground.

And when battle strikes, the effects are electrifying.

Clive vs Garuda in Final Fantasy 16

I’m also a big fan of the cast and their performances.

Yoshida also promised the story will be complete, with a beginning, middle and end.

From what I’ve played Final Fantasy 16 is surely set to deliver.

Clive vs Garuda in Final Fantasy 16

What I want to see next are the quieter moments.

Peacefully riding a chocobo around that sumptuous world.

Tender moments from Clive so we can empathise with him as the protagonist.

Ifrit close up in Final Fantasy 16

If this demo showed the peaks, what’s in the valleys?

I’m excited to explore further and find out.

Oh, and for music fans, this time the iconic battle fanfare has lyrics sung by a choir.

Ifrit vs Garuda in Final Fantasy 16

Hellfire on Garuda in Final Fantasy 16

Clive close up in Final Fantasy 16

Cid in Final Fantasy 16

Clive in Final Fantasy 16

Benedikta in Final Fantasy 16