How to complete The Glowing Sea quest in Fallout 4.

The Glowing Seais the next main quest inFallout 4after you completeDangerous Minds.

To learn how to complete this quest, follow ourThe Glowing Sea walkthrough for Fallout 4guide below.

A screenshot of The Glowing Sea from Fallout 4, showing a monster traversing an irradiated wasteland

Make your way upstairs and, once you emerge back out on stage, climb the steps directly ahead.

Enter the room on the left and hack Irma’s terminal to find out more about her clients.

Next, raid the First Aid box in the adjacent room then return to the stage below.

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Talk to Nick Valentine

Join Valentine by the doorway to the north and engage him in conversation.

When you’re done, exit the Memory Den and return to the street.

Head down the steps and enter the building through the red door at the end.

Inside, approach the woman behind the counter and assure her that you’re not a thief.

Next, grab the barter option and scroll down the list until you spot the hazmat suit.

With a radiation damage resistance of 1000, it’s exactly what you need.

When the suit is yours, leave the store, open your map andfast travel to Fort Hagen.

From this point on, keep watch for hostiles and deal with them swiftly.

From the interchange, head directly south until you reach the edge of the lake.

Stay on the road and continue south-east, moving directly toward the objective marker.

Soon, you’ll find yourself beneath the overpass again.

Before continuing, open your Pip-Boy andequip your newly-acquired hazmat suit.

When you’re ready to continue, start moving south-west toward the illuminated lights on the horizon.

Soon the air will grow thick and yellow, and pools of highly-radioactive sludge will begin forming underfoot.

Keep out of the creatures' line of sight and quickly scale the hill behind them.

Climb the walkway and approach the woman standing inside.

Ask her about theHoly Groundand tell her that you mean her no harm.

Once you’re permitted you to stay, approach her again and inquire about Virgil.

If available, use the persuasion option and explain that you need information.

You’ll learn thatVirgil can be found to the south-west, living in a cave.

Intermittently, you’ll stumble across large radioactive pools that play host to some very nasty critters.

If available, opt for persuasion option and ask Virgil why he left the Institute.

Virgil will offer his assistance but wants something in return.

Ask him what, then agree tofind the serumonce you’ve infiltrated the Institute.

Ask what you oughta do first and you’ll be directed to theruins of CIT.

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