Exam in the evidence.
at the end of a run, that’s a pretty hard place to come back from.
But for me at least, it rectifies two important things I struggled with in Overboard.
But the way it grounds you as a mere schoolgirl in all this feels wonderfully realised and well-observed.
In these moments, the air of unfairness that runs through Expelled can be hard to overcome.
It’s a bit likeOuter Wilds' persistent ship computer, or unlocking a new biome shortcut inReturnal.
accessibility options
Dedicated sliders for animation and read speed, as well as master and music volume.
On/off toggles for screen flashes, vibration and profanity.
And is this not why we play games in the first place?
To push buttons and see what happens?
A cause for celebration indeed.
A copy of Expelled!
was provided for review by developers Inkle Studios.