Ex-Bioware producer Mark Darrah has released a video giving insight into the term “BioWare magic”.

In the video, he explains how game development is like a hockey stick.

Usually it progresses steadily before hitting a tipping point where the various components of a game finally gel together.

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“They’re talking about the fact that things come together really late and things get better really late.

And that’s terrible.”

“BioWare magic is shit process,” he says.

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Of course, BioWare magic also refers to evocative characters and interesting storytelling.

“It’s like how science can seem like magic to those who don’t understand science.

  • great games in a very short time seemed like pure wizardry.”

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He continued: “There was magic at BioWare, don’t get me wrong.

And still is, I expect.

The magic is passion.

People who love what they do, and will make huge sacrifices to make games fans will adore.

“Passion can be abused, however.

And there’s nothing even remotely magical about THAT.”