El Paso, Elsewhere is beautifully simple.

Its levels are labyrinthine, its hunger for carnage is nearly endless.

El Paso, Elsewhere review

It comes in layers.

The hero stands backlit in an elevator in El Paso, Elsewhere. All around is dark

But there’s more to it, still.

But there’s something deeper and more rarified in its pulpy strangeness here.

El Paso, I decided after a few hours, really reminds me of Repo Man-era Alex Cox.

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It’s witty and also kind of serious.

It’s shlock, but strikingly so.

It’s Americana but someone’s taken a step back to reveal the domestic oddness of it all.

The hero rests on the hood of an old car in the desert in El Paso, Elsewhere

And then it goes wild.

Objectives are simple enough.

you’re able to see where they are, sure, but getting to them is another matter.

The hero dives and shoots through a spooky abattoir in El Paso, Elsewhere

God, though, it’s fantastic.

Enemies, meanwhile, are a similarly tight group.

Even early on, El Paso understands the liminal twitch and shudder of motels.

The hero is slumped by a motel window with slatted blinds casting shadows in El Paso, Elsewhere

Then when things get berzerk, everything starts to shift.

The motel phases into misty graveyards, ancient tombs, rotting mansions and abattoirs, before restlessly recombing assets.

Literally, one level of hell is just toilets.

The hero waits behind the grill of his cage elevator in El Paso, Elsewhere

El Paso’s wonderfully direct, but it’s also just a lot.

But I powered through, and I’m glad I did.

El Paso’s final level is gorgeous and unexpected and a perfect cap for everything that preceded it.

Monsters pop up in a hallway in glowing doorways in El Paso, Elswhere, while the hero attacks

Rattle the pills, ready the Cavalry, and call the elevator.

And maybe afterwards give Repo Man another watch.

A hero dives backwards while firing at monsters in El Paso, Elsewhere. The surroundings are weird and the ceiling is exposed to a warping sky.