Plenty of wriggle room.
But no such announcement was made.
It raised questions about how near to release Dune: Awakening actually is.
“I guess it depends how you define early,” Junior said.
“It could be the first half of ‘25 - that could be ‘early’.
So I’ll leave it there.
It could be the first half of 2025.”
Incidentally, Junior’s referring to a PC (Steam) release.
Console versions are part of the plan but they’re coming later at an unspecified date.
The game has been in closed beta testing already for about a year.
Another question mark surrounds the game’s business model, which again, Funcom hasn’t announced.
Again, I put this to Junior.
“We will announce our monetisation strategy a little bit closer to launch,” he said.
“There will not be any subscription, though - I can say that.”
He was also happy to clarify, “It will not be free-to-play.”
Chances are Dune: Awakening will be a premium-priced game.
Dune: Awakening is a significant bet for Funcom.
It’s been in development for five years and more than 400 people have worked on it.
I was impressed by what I played.
Check out my fullDune: Awakening previewto find out more.