But so far, it’s passed me by.
So why start with the third in the series I hear you ask?
Dragon Quest 3 originally released in 1988 (I was one year old!
), but is chronologically the first.
Together with the previous two games, they form the Erdrick Trilogy.
Yet there are now plenty of modern touches to ensure it’s palatable for newcomers.
I was dropped a little way into the game in the castle town of Aliahan where the game begins.
The world is more expansive this way, and the original’s day-night cycle offers shifting lighting and hues.
Pleasingly, here the frequency of random battles was far lower than I anticipated and little grinding was needed.
That’s one of many updates to the game.
In fact, the whole game can be played with auto-battle on, if you choose.
Perhaps the biggest upgrade, besides the visuals, is the music.
Certain important dialogue lines are voiced, too.
Where the remake remains a little antiquated is in battle.
It’s clear, though, battles are where the developers drew the line for change.