It absolutely feels that M2’s ShotTriggers series has been building up to this moment.

And yet one thing has been missing from an imprint that so often emphasises bullet hell shooters.

That thing is a DoDonPachi title.

DoDonPachi Blissful Death Re:Incarnation official artwork showing a gurl hugging a red fighter jet against a green background, montaged with two red and green jets.

And yet now, finally, we have it.

A good number will even tell you it is the best shooter there is.

Switch owners seem to have to endure three-frame lag, but that is still a trivial deviation.

Cover image for YouTube video

Let’s be clear.

The original DaiOuJou is appropriately generic.

In spirit, it is a shooter that never lets up.

A second screenshot showing gameplay in shooting game DoDonPachi Blissful Death Re:Incarnation’s original arcade mode. The players is trying to shoot down stage 3’s famed turtle-like robotic boss with a laser weapon.

After perhaps three seconds at the game’s start, it is relentless.

The visual nuance is enchanting, with every explosion and piercing laser beam oozing aesthetic flare.

Like DonPachi and DoDonPachi before it, DaiOuJou is a chaining shooter.

A screenshot showing gameplay in shooting game DoDonPachi Blissful Death Re:Incarnation’s new Arrange EX mode, with a very high number of pink and blue enemy bullets on screen, and the player ship unleashing a ‘hyper’ laser weapon.

Hold your laser on a larger enemy, and the chain is maintained or creeps up.

And then there’s the Hyper; an alternative to the bomb earned through the likes of destroying enemies.

Fill your Hyper bar, and a Hyper medal appears.

A screenshot from DoDonPachi Blissful Death Re:Incarnation showing the title screen of one of the included games; the previously lost international version of shooting game DoDonPachi DaiOuJou, known as DoDonPachi III.

One credit into DoDonPachi DaiOuJou, and it feels impossibly insurmountable.

And that’s just the start.

That essentially offers up a version of DaiOuJou generally agreed to be a shade easier.

A screenshot showing gameplay in shooting game DoDonPachi Blissful Death Re:Incarnation’s original arcade mode. The screen is full of bullets as the player moves through the closing screens of stage 3.

And then there are those three brand new ‘arranges’, entirely built by M2 for this release.

Played simply, Arrange S is very easy to the point of occasionally feeling empty of substance.

But the more you Hyper, the more you increase the risk summoning the real bullet hell.

A screenshot showing gameplay in shooting game DoDonPachi Blissful Death Re:Incarnation’s Arrange L mode, where the player has just used shooting down enemies to turn a barrage of enemy bullets into a swarm of collectible point items.

There’s more to be unearthed than first meets the eye.

Multiple modes offer a very wide variety of levels of challenge.

Controller rebinding and autofire controls are available.

A screenshot showing gameplay in shooting game DoDonPachi Blissful Death Re:Incarnation’s Super Easy mode. The player is faced with relatively low numbers of hostile craft and enemy bullets.

Customisable difficulty, life stock and extend parameters are included.

Significant customising of UI is offered.

Note much menu text to adjust these options is in Japanese, while some is in English.

A menu screen from shooting game DoDonPachi Blissful Death Re:Incarnation’s showing the included modes: Arcade original, Super Easy mode, three brand new arranges, Black Label, DoDonPachi III and three versions that offer practice or bite-sized play.

A Camera-based translation app makes reading the menus navigable for non-Japanese readers.

There’s a language barrier here and there, but on the whole English dominates.

What ShotTriggers does to trump DoDonPachi DaiOuJou Blissful Death re:Incarnation, I can only imagine.

A screenshot showing gameplay in shooting game DoDonPachi Blissful Death Re:Incarnation’s Black Label mode, with the player ship firing a blue laser and destroying elements of a flying battleship.