And is it even economically viable for Sony or Microsoft to make them?

In fact, in the current climate, inflation makes the consoles more expensive to make.

It’s a far cry from the cost reductions we’ve seen in the past.

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“Series S has been very impactful for us.

“We are facing a big change in how consoles are designed.

Progress in chip manufacturing technology is progressing - 6nm, 5nm and even 3nm nodes are looking good.

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However, there’s a problem: shrinking a chip no longer comes hand-in-hand with a cheaper chip.

For the first time, we had to have the entry-level console at the beginning.

That’s not there anymore.”

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The image above shows the situation as it was in the last generation.

With PS4 and Xbox One launching in 2013 at 28nm, we saw a pair of fairly large processors.

You’ll note that generally speaking, the 16nm enhanced processors were of similar size to the 28nm originals.

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The reduction in cost-per-transistor made a $399 PlayStation 4 Pro possible.

Now, what if cost-per-transistor remains static?

Beyond that price, the concept of a console as a mainstream product doesn’t begin to make sense.

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The reality is that Microsoft’s gamble on Series S has paid off.

CPU, GPU and even storage have barely been explored.

AMD’s Zen 3 and Zen 4 CPUs look like a considerable improvement over the consoles' Zen 2.