Nobody is taking Donald away from me.
I love his perpetual grumpiness and ‘over it’ attitude, combined with that wet and phlegmy unintelligible babble.
Disney Illusion Island review
I do feel sorry for Donald, though.
Later he’s ironically given two extra feathers to glide with - apparently his wings aren’t already enough.
It’s testament to developer DLaLa that it packed so much character into the game.
Players will have their favourites, but Donald is irresistible to me with his determined run and panicked flaps.
The playful orchestral score, too, adds to that Disney authenticity of a playable cartoon.
It’s all thoroughly charming.
DLaLa has created an original take on the Disney world, but gameplay and progression are short of inventiveness.
I’m also fond of the difficulty options.
When choosing a character, players are able to also choose the number of hearts they’ll have.
Want an easier ride?
Pick the maximum three.
Do a one heart run.
Choose the invincibility heart.
Strangely enough, the game was most difficult during co-op.
Playing two-player, my partner was lagging behind and often fell off the screen.
Disney Illusion Island accessibility options
Subtitle speed, colour, size and opacity customisable.
Timed element speed can be adjusted.
Players can choose the amount of health, including invincibility.
For families (and those with patience), however, this will likely be a fun experience.
It’s Disney interpreted by a small developer, but still authentically Disney.
I’m glad I was able to give him a starring role.