Texture quality issues mar an otherwise excellent effort.
this is old news to franchise veterans, but newcomers deserve a heads up.
So Nvidia owners can’t select FSR2, even though it is compatible.
Still, the most important thing is that they are present.
It also doesn’t help that some of these descriptions seem inaccurate.
I know 120Hz displays are much more common than ever, but it’s still an odd decision.
DLSS 3 is useful if you opt for DLAA anti-aliasing, however.
What’s worse is how bad the high texture setting looks, as highlighted in the video above.
Medium and low quality textures are also poor.
Is a really 16GB GPU required?
With that in mind, 8GB GPUs far worse if texture quality is maxed.
And even dropping down to 1440p didn’t really handle the issue.
There’s little footwork required here as, aside from the textures, the game actually scales well.
Just knocking this down from high to medium, gave me a 12 percent frame-rate gain.
The second setting to try turning down is shadow quality.
Going from highest to high yields a 5.5 percent improvement without losing much in the way of fidelity.
For example, clutter controls things like the thickness of grass.
Turning this off completely can provide a potential boost of up to 20 percent.
Screen-space reflections control reflections on things like water.
This is another expensive one with a potential 16 percent performance increase when disabled.
Dynamic shadows are another relatively expensive option, potentially providing a seven percent boost when off.
These are used extensively in dungeons.
Anti-aliasing controls the sample count used for AA.
Turning it off saw a negligible visual or performance impact.
Reflections control the accuracy of the reflections throughout the game.
Going from high to low saw no performance gain.
Water simulation quality changes how detailed the water is.
Going from high to low again saw no gain to performance.
Shader quality has zero performance impact, either, but it’s hard to say what it does exactly.
There are a couple of other things worth mentioning.
The results were a little surprising.
But then when other things happened where I expected more hitching, nothing happened.
In fact, I tried turning textures down to high, and it still happened on my high-end rig.
Just watch out for that texture setting.