Microsoft’s software strategy comes into focus - but what about the console?

Gamescom 2024’s Opening Night Live was a lacklustre event - but one announcement changed everythiong.

This change is driven by necessity and the reality of games development and publishing.

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Meanwhile, the cost of making games has ballooned massively, with triple-A titles often requiring blockbuster movie-level budgets.

Both firms are also invested to varying degrees with cloud gaming.

It all makes sense.

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A game like Minecraft could never become an Xbox-exclusive.

Add them in and it’s in rude health.

Will Indiana Jones and other Xbox games arriving on PlayStation change the status quo?

Perhaps for a die-hard minority, but the impact to the overall ecosystem will likely be more limited.

There is a hardware challenge, however.

Sony will have aPlayStation 5 Prosoon and Microsoft has no plans for an enhanced Xbox Series console.

With that in mind, the sooner there is clarity on next-gen hardware, the better.

Nothing is off the table and while risky, it must be liberating for Microsoft too.

Xbox as a platform is evolving - and as Phil Spencer says, we should expect more change.

But if the platform is evolving, where does that leave the hardware?

I’m looking forward to finding out.