Stats and their distributions are a big part of what Bungie’s changing in the new system.

If you’re creating a particular character build that focuses on grenades, you want armor with high Discipline.

Stats themselves are also changing in two key ways.

A mockup of the possible new Destiny 2 armor system launching with the Codename: Apollo expansion.

First, Bungie is doing away with the tier system that’s currently in place.

Currently, while stats use a 100-point scale, the benefits you gain only accrue at every 10 points.

Instead of capping out at 100 points, stat categories will now also go up to 200 points.

The current armor system breaks stats into tiers, so you gain benefits only at each grouping of 10 points.

Bungie says that the first 100 points will confer the existing benefit–speeding up an ability’s cooldown.

But from 100 to 200 points, you’ll get new abilities.

Stats aren’t the only thing that will change with Codename: Frontiers' new armor system.

Bungie is still working out how the new armor system will affect Exotic armor.

Bungie said that more details on the system will become available as they’re nailed down through development.

Got a news tip or want to contact us directly?

Article image

Article image

Article image

Article image

Article image

Article image

Article image