Blitzball, in case you haven’t had the pleasure, is FFX’s central minigame.
Why don’t the players drown?
Why ispoisoning the ballnot an automatic red card?
I could have done with some of that while playingFinal Fantasy 16.
The story quests can be thrilling but many of the sidequests feel like office admin.
A proper side activity of some kind would have been a pleasant relief.
It’s so compulsive it almost stopped me playing Final Fantasy 9 itself.
The seeds of that crossover are already there in FF16s Eikon bossfights, with their earth-shattering QTEs.
The value of Final Fantasy mini-games isn’t necessarily that they’re entertaining.
It’s how they give the setting substance and texture.
The originalFinal Fantasy 7above all is jam-packed with optional activities that are, in many cases, powerfully naff.
it feels a little lifeless.
Nothing should be inessential.
Still,Square Enixset aside some budget for dance-offs and gym workouts in 2020’s Final Fantasy 7 Remake.
Perhaps they can rustle up a dartboard for Final Fantasy 17?