Here is everything that’s changed from the Black Ops 6 beta.

This includes weapon changes and small adjustments to several multiplayer map designs for Black Ops 6.

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Treyarch reveals several small map adjustments for Skyline, Scud, and Rewind.

Small map changes add improved cover on Skyline and Rewind.

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More information onBlack Ops 6’s HRTF audio feature can be found here.

The full patch notes for Black Ops 6 can be seen below,as revealed by Treyarch.

We also highlight all themaps,game modes, andweapons available at launch.

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Hardware requirements forplaying Black Ops 6 on PC can be found here.

CAMPAIGN

Forced to go rogue.

Black Ops 6 brings an exciting blend of familiar and fresh elements.

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Beloved characters make their return alongside new faces, creating a rich cast for players to engage with.

Players will join this cast in a breadth of missions across the globe, with unique decisions to make.

Der Wunderfizz will also only appear after Round 25.

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Plan accordingly and prepare for launch.

Looking to bank some Whimsical GobbleGums in-game?

Prepare for all things Multiplayer by checking out our deep dive bloghere.

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you’re able to also find map and mode guideshere.

Additionally, catch-up onpreviously announced changesfollowing our Multiplayer Beta.

Weapons

There are 33 weapons at launch waiting for you to unlock and customize.

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See our full breakdown on weaponsat the COD blog.

RICOCHET Anti-Cheat

RICOCHET Anti-Cheat systems activated for Black Ops 6.

Upgrades deployed include:

For more information on RICOCHET Anti-Cheat, check out the most recent bloghere.

In each Pre-Patch/Post-Patch cell, the corresponding Damage and Range (in meters) values will be found.

These adjustments may include shared Black Ops 6 weapons having different Damage Range values between titles.

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