Here are all the changes in the December 10 update for BO6 and Warzone.
A new update has arrived to bothCall of Duty: Black Ops 6AndWarzone.
These changes affect all Warzone and Black Ops 6 modes.
The aiming idle sway delay on sniper rifles now fully removes the weapon’s idle sway.
Additionally, melee weapons should feel faster to use across all modes.
The patch notes include a few notable changes for Zombies.
It also squashes bugs that previously impacted steps of thestoryline Easter egg quest for Citadelle des Morts.
Additional patch notes can be found below.
More detailed weapon tuning can be viewed here forBlack Ops 6andWarzone, as shared by Activision.
In other Call of Duty news,a Squid Game collaborationis announced for next month.
Season 1 Reloaded recently added more multiplayer maps, theMerry Mayhem holiday event, and new DLC weapons.
Depending on the class and weapon, our targets for these reductions range from 30% to 75%.
These values are now improved and consistent across all weapon classes.
Sniper Rifles, which previously only scaled initial idle sway by 50%, now provide a complete reduction.
As always we will be keeping a close eye on sniper balance after this change.
In most cases, weapons will require one fewer headshot at all ranges to improve time to kill.
To compensate we are increasing SMG ranges to help them keep that consistent edge at short ranges.
We expect this change to greatly impact the weapon meta, especially in conjunction with our weapon motion changes.
Melee
We are improving melee weapon attack speeds, especially on the two-hit kill weapons.
ZOMBIES
RANKED PLAY
Adjustments
Ranked Play is designed to minimize randomness wherever possible.
By making buy stations static, we promote predictable rotations and reward players for their map knowledge.
FIELD UPGRADES
Got a news tip or want to contact us directly?