60fps recommended on PS5, PS5 Pro and Series X - but S is locked to 30fps.
Clair Obscur: Expedition 33has hit the gaming world by storm.
Expedition 33 is often very beautiful.
It does a particularly great job of presenting new and interesting environments for the player to explore.
Some of these are more conventional: the game opens in a crowded 19th-century city, for instance.
Each area is visually distinct, with key visual signatures that keep it memorable.
Generally the game keeps its reflections a little more diffused, so these limitations aren’t very noticeable.
With Nanite comes Virtual Shadow Maps (VSMs), which effectively provide depth and direct-lighting occlusion.
The game’s battle sequences are another visual highlight.
I think this is the most visually engaging turn-based combat I’ve ever seen.
I’m sure there are other configs tweaks, but the lighting changes are the most obvious.
There are also some image quality differences.
This features a fair bit of aliasing and shimmer, which is worsened in performance mode.
Frame-rates are generally very good.
Quality mode meanwhile runs at a locked 30fps.
Moving down the ladder, PS5 and Xbox Series X look very similar to PS5 Pro.
Frame-rates here are much like the system’s more powerful sibling, which is to say very good.
It’s also a bit on the tough side on the default difficulty.
It’s scored effectively as well, with over eight hours of music and some memorable themes.
It’s a confident, beautifully-executed RPG that’s a one-of-a-kind adventure.
Visually speaking, Expedition 33 is a great-looking RPG that makes very effective use of the UE5 feature set.
Colourful designs and interesting artistic choices make the game especially memorable.
Performance is very good as well.
The game services its 30 and 60fps targets effectively, with only rare drops.
RPG fans would be well advised to check it out.