The kids are all bright.

You’ve guessed correctly, my friend.

And it’s a bloody good time.

A dazzlingly bright illustrative, almost scribbled, crayon image of a feminine-looking character tossing a bullet into the air with their hand, while in the background, a line darts between dying silhouettes, depicting a bullet’s journey. The main character is framed by a glowing sun.

But when you get it right?

I can’t remember the last time a game made me feel this good about being this bad.

That’s because it’s not easy.

At the end of each level, you get to see the track your bullet took between victims.

Children of the Sun doesn’t penalise you for failure, either.

If anything it expects it.

If that sounds like it may eventually get repetitive, worry not.

A neon-coloured cartoon shows the girl standing in a wooden-panelled room. The man in the chair in front of her has a shotgun in his mouth. A fine spray of blood surrounds his head.

At times, the complexity can be pretty punishing.

Don’t miss it.

A copy of Children of the Sun was provided for review byDevolver Digital.

A cult leader - complete with sunglasses - holds his arms aloft as his disciples sit cross-legged around him.

Children of the Sun’s satisfying “level complete” screen. A heavily stylised “DEAD” flashes across the screen as, in the background, you watch blood erupt from your final victim.

The Girl sits in front of an open fire. A sniper laser is trained on her hand, but she seems unfazed.

Use your sniper to tag enemies. Here, we can see enemies' weakpoints, as well as some handy explosive barrels, an explosive car, and one enemy donned in heavy-duty armour.

A brief - and frustrating - mini-game pops up partway through.

The heavily stylised text introduces the level “Open mic night in hell” and the objective, “he is blocking the entrance”. Even figuring out what to do here isn’t the hard bit - you also have to pull it off…

Tutorials help you get to grip with new mechanics. Here, we’re learning about enemy weakpoints.

Getting a birds-eye view helps you survey an entire map, finding helpful explosive barrels, hidden enemies, and possible entry points.