Ray tracing is gone, but the package still impresses overall.

Otherwise, every other setting appears matched between the two modes.

Reflection quality, textures and even world shadows are all exactly the same.

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Even so, 60fps is the way to go for this one, even with its blurrier image.

Interiors lack realistic shading, and light bounce isn’t as accurate.

But honestly, I suspect this is a bug with Series X that will soon be fixed.

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Speaking of last-gen, the older PS4 Pro version is perhaps a more realistic comparison point.

Stacking up Pro’s 30fps output with Series S' quality mode, draw distance is well ahead.

Plus, shadow resolution is boosted across the world.

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Elsewhere, image quality differences are the only other thing to bear in mind.

For my money, PS4 Pro does actually end up producing a sharper image.

But again, One X misses a huge list of other visual tweaks and upgrades.

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The only flaw to performance comes from autosave hiccups.

Unfortunately, it’s not a solid 60fps lock by any means.

There are benefits to the Complete Edition update in general, regardless of mode.