CIAte, no crumbs.
That last bit’s worth digging into.
- start battering the truth out of him.
There’s an American here!
And he’s not having any of that.
More pertinent is the point that, really, this is just what Call of Duty is.
That’s fine, but where it gets tricky with CoD is your active role in it.
The answer here is really not much at all.
being barked in a WW2 shooter - it all gets a bit weird.
Another climaxes with a sensationally silly dual-wielding pistol shootout among a maze of outdoor market stalls.
Across all of these is a wonderful sense of pacing.
Beyond that, there’s also some truly magnificent environmental design.
There’s very little to pick at here.
It’s certainly the lightest of touches when it comes to open world design.
Again, this is ultimately fine.
Call of Duty is meant to be light, snackable, and instantly gratifying.
But for a breezy, one-off mission designed for palate-cleansing variety, it works just fine.
Finally, there is a surprising twist to all of this.
Not the actual narrative twist, which is sort of the opposite of surprising - it’s Black Ops!
It’s the CIA!
Nothing is as it seems!
- but the actual overarching approach of the story.
Black Ops 6’s is surprisingly personal.
I quite like this group of objectively immoral war criminals.
A copy of Call of Duty: Black Ops 6 was provided for review by Activision.