“I demanded his firing in front of everyone.”
“I worked on [Call of Duty] for two years as a programmer at Demonware.
Bobby’s decisions made our games worse,” said Christina Pollock.
“In my first month, it came out he threatened to have an employee killed.
In the all-hands [all staff meeting] that followed, no one wanted to speak first.
So I demanded his firing in front of everyone.”
“But you all need to get on board this train.
We all need to revolt against people like this, every time,” they added.
in the all-hands that followed, no-one wanted to speak first.
Juniors will not feel safe doing that until their leaders do it first.
We may not have unions, but we do have power if we work together.
“They won’t answer, but everyone will see it.”
Keep notes in case HR pings you.
“Management like this destroys a company’s future workforce.”
Pollock isn’t the only developer talking openly about Kotick’s impact on the organisation, either.
As spotted byPCGN, community manager Andy Belford also spoke up about how Kotick’s decision-making affected morale.
When asked whose decision it was to launch on Steam with no additional help: Bobby.
Management was too busy reacting to wildly vacillating direction and decisions that made zero sense.
“At the end of everything, player experience/worker meant nothing to CSuite and exec leadership.
It was all about that quarter’s earnings call,” Belford added.