With Cronos: The New Dawn, the oft-maligned studio seeks to continue its redemption arc.

The Polish, horror-obsessed studio even admits it’s made “shitty” games in the past.

The game centers on The Traveler, a mysterious person who moves through timelines.

Bloober Team’s next game is purposely hard to compare to Silent Hill 2 in setting and story. The team wants it to stand on its own.

On one end is a future ravaged by a pandemic and inhabited by monstrous mutants.

On the other end is communist Poland circa the 1980s.

Naturally, this is owed in part to its take on Silent Hill 2.

Hints of Poland’s communist-era brutalist architecture can be seen in this shot, which presumably is set in the game’s future timeline.

“Nobody believed we could deliver, and we delivered.

That was a big honor, that we, as Bloober, could work with Silent Hill and Konami.

“They made it.

As fans of Netflix’s Dark, Bloober Team told me a good sci-fi story should feel earned; a little homework for the audience is a good thing.

And now, it’s very good spirits inside [the studio.]

We want to show what we can do on our own, how we can evolve our ideas.”

“They recreated a legendary game,” Piejko said of his colleagues on the remake team.

Article image

“We want to be a horror company,” Zieba told me.

“We gathered a team that loves horror,” Piejko added.

Cronos: The New Dawn arrives on PC, PS5, and Xbox Series X|S in 2025.

Article image

Got a news tip or want to contact us directly?

Article image

Article image

Article image

Article image

Article image