Get away with merger.

What followed was the culmination of all Bloober has achieved.

It’s a narrative setup that’s ripe for the sort of psychological intrigue Bloober does best.

Cronos: The New Dawn trailer screenshot showing close up of figure in a sci-fi suit with face covered by circular helmet

Yet in gameplay terms, it initially seemed somewhat derivative.

It even has a waveform graph to visualise your health.

The preview took place in an area inspired by Krakow’s Nowa Huta, or New Steelworks.

Cover image for YouTube video

Cronos is far more combat-focused than Bloober’s previous games, more so than Silent Hill 2.

Now I’ve seen combat will revolve around merging enemies.

Standard enemies become elite monstrosities with newfound ranged attacks or armour, for instance.

Cronos: The New Dawn screenshot showing strange character in sci-fi suit shooting a grotesque human on the ceiling spitting acid

Disposing of enemies means attacking with fire.

But it’s the setting that’s really grabbed me.

What are these time anomalies?

Cover image for YouTube video

What happened to the previous travellers?

And who exactly is the person in the suit?

Weeks later, its atmospheric post-apocalyptic streets still haunt me.

Cronos: The New Dawn screenshot showing figure in metallic suit preparing to gravity jump across floating platforms in sunset