Diablo 4employs a level scaling system designed to make monsters relevant to players at all times.
It’s here that Diablo 4’s post-campaign feature set presents itself.
These missions grant big rewards.
There is an exception: Strongholds.
Strongholds, then, have a fixed level floor.
“You could choose to go and engage with that when you want,” Piepiora said.
You don’t have to.
“But generally speaking, we want the whole game to feel like it does scale to you.”
It’s worth explaining how level scaling works in the context of Diablo 4’s World Tiers, too.
World Tiers affect the difficulty of the game.
The levels of monsters are the same across Tier 1 and 2, Piepiora confirmed.
But how does level scaling work if you’re playing the campaign co-op?
Diablo 4 development chief Rod Fergusson recently explained in a series oftweets.
“The host of the party owns the state of the world,” Fergusson confirmed.