Details on all 11 Races and their Subraces.
Humans, Half-Orcs, and Githyanki are the only Races not to have any Subraces.
Bonus: Extra Cantrip slot.
Wood Elf
Description: These Elves spend their reclusive lives in Faerun’s forests.
Decades of training in archery and camouflage are enhanced by an otherworldly swiftness.
Bonus: Fleet of Foot (movement speed is increased by 1.5m).
Bonus: Mage Hand Cantrip (Creates a spectral hand that can manipulate and interact with objects).
Bonus: Thaumaturgy Cantrip (Gain Advantage on Intimidation and Performance Checks).
Drow resemble Elves, with similar pointed ears, but tend to have bluer skin shades.
The Githyanki have no Subraces.
The culture of their Deep Kingdom values family, ritual, and fine craftsmanship.
Bonus: Dwarven Armour Training (Armour Proficiency with light and medium armour).
Their cold demeanours and gift of stealth are well-known throughout the Underdark.
Yet many break away from isolation in Faerun’s forests to explore the rest of the Realms.
Drow Half-Elf
Description: Most Half-Drow result from liasons between Seldarine Drow and surfacers.
While Half-Drow inherited a few magical gifts, they aren’t usually raised in the Underdark.
Bonus: Dancing Light Cantrip (Illuminates a 9m radius).
Bonus: Naturally Stealthy (Has an advantage on Stealth Checks).
Strongheart Halfling
Description: Legend has it that Dwarven blood gave Stronghearts their hardiness.
Resistant to poison and wellsprings of endurance, these Halflings easily hold their own.
Bonus: Strongheart Resilience (Advantage on Saving Throws against Poison and resistance to Poison damage).
They master magic and craftsmanship in their distant, idyllic groves.
The only common feature shared by all Dragonborn is their 9m movement limit per turn.
Race Features: Can move 9m per turn.
Baldur’s Gate 3 Half-Orc Race
Half-Orcs have intense emotions that translates well into fighting and endurance.
Half-Orcs have no Subraces.
All the best building your characters in Baldur’s Gate 3!