This setting gives us the benefit of a fresh take on the apocalypse.
Gone are the dusty and often barren grey-yellow-brown environments that we see in most post apocalyptic productions.
Instead, Rebellion has set its story among the woods, hills and lakesides of the English countryside.
That’s not to say Atomfall is nothing like Fallout, though.
But despite not having one huge open world, that didn’t make the visuals any less impressive.
Alas, this also revealed what could be Atomfall’s biggest weakness: the enemy AI.
Or, in fact, their approximate location either.
And that was only the first fifteen minutes of my play time.