Even mainstream GPUs can handle the game’s cutting-edge effects.
Some controls tweaks still require a full game reload, while toggling other options can have strange performance impacts.
This leads to a tremendous discontinuity between narrative and gameplay content.
Not even a VRR panel will escape the ensuing stutter.
The last user experience issue I have concerns unexpected performance.
The game is stable, but GPU scaling can be temperamental based on time of day.
The logical conclusion here is that different lighting conditions result in different GPU loads, right?
Except I discovered that adjusting and confirming parameters (eg shadows) while this happens restores full performance.
Whatever the issue is, it is confusing and needs looking at.
Still, there are some issues.
We’re not sure.
Should time of day really tank performance in the way it does now?