Mech-ing a fresh start.
Forget the number in the title.
Armored Core 6
Yet the studio’s legacy is impossible to ignore.
“We don’t want it to feel out of place.
So, for newcomers, what exactly is Armored Core all about?
However, this game is a complete reboot of the series.
Gameplay footage I saw certainly embodies that hard sci-fi vision (see video above).
And tonally its world is as grim and punishing as you’d expect from the studio.
Ogura says its return was inevitable.
Armored Core 6 will retain the (forgive me) “core” of the series.
It rewards careful yet aggressive play, with mechs able to transition seamlessly between ranged and melee combat.
“I’d say some of that is definitely present in the aggressiveness of combat in Armored Core 6.
We want players to feel those highs and lows, fighting at near distance and far distance.”
For those wanting complexity, though, that’s also available.
The team has eschewed some elements from previous games as part of this fresh start for the series.
For Armored Core 6, both of these are out.
This is something that we had to leverage towards single player first and foremost.”
As with other FromSoftware games, though, don’t expect a big emphasis on story either.
And how am I going to tackle these unfolding developments in the story?'"
It’s hard to tell how this will all work out without going hands-on.
So in this sense, really nothing much has changed.
We do develop multiple titles simultaneously, we do have several teams working on different projects.