Let’s start by addressing the elephant in the room.Armored Core VI: Fires of Rubiconis not a Soulslike.

That’s absolutely not the case.

There’s no intricately-designed interconnected levels here, no bonfire equivalents, no enemies that respawn when you rest.

Armored Core 6 promotional screenshot showing a turret-like mech silhoueted to the right, against a backdrop if a spectacular white-orange explosion on some kind of huge wall.

Armored Core 6: Fires of Rubicon review

In fact, AC6 is remarkably traditional in structure.

Reader, that part of me was foolish and wrong.

From the first moment you take the controls, piloting your mech feels fantastic.

Cover image for YouTube video

The titular ACs aren’t the lumbering brutes of Battletech, instead they’re pure Mobile Suit Gundam.

Actually, that would have been great, can we have that as DLC?

It’s surprisingly effective!)

Armored Core 6 screenshot, showing a mecha unleashing a barrage of missiles at a swarm of helicopters.

It’s not just the weapons on your AC that can be customised to your liking.

There’s plenty of scope for customisation without being overly granular and fiddly.

The single most impactful component is the legs, which come in four varieties.

Armored Core 6 screenshot, showing an airborne mecha nimbly dodging missile fire.

It’s deep without being clunky, and Frankensteining together your ideal AC for every challenge is a joy.

It keeps you hungry by never quite offering enough.

Yes, the pilebunker makes for a righteous killing blow, but that means sacrificing firepower at range.

Armored Core 6 screenshot, showing a mecha firing a laser cannon at an unsuspecting opponent.

You’ll always wish you had space for one more weapon, or just a little more speed.

You get dropped into the introductory mission, which teaches you the basics, with minimal fuss.

On the flipside, it’s still bloody tough.

Armored Core 6 screenshot, showing a huge artillery piece exploding.

With how user-friendly the game is otherwise, it feels weirdly dissonant.

The weakest element of AC6 meanwhile is undoubtedly the storytelling.

Armored Core 6: Fires of Rubicon accessibility options

Subtitles and fully remappable controls.

Armored Core 6 screenshot, showing the mech building screen, specifically the reverse joint RC-2000 Spring Chicken.

While AC6 is slightly lacking in narrative pizazz, that doesn’t detract from the game as a whole.

There’s still enough meat on the storytelling bones to provide the genre-appropriate melodramatic moments.

Finding yourself on the opposite side of the battlefield to a former comrade?

Armored Core 6 screenshot, showing a mech bearing down on an opponent while blasting off rockets.

Horribly arrogant and self-important antagonists?

Beloved wingman swooping in to support your scene-stealing heroics?

This is the scenery-chewing brilliance that the mecha genre’s all about.

Armored Core 6 screenshot, showing a quadrupedal mech shooting a gun emplacement using a laser cannon.

Armored Core 6 screenshot, showing the mech building screen, specifically the reverse joint RC-2000 Spring Chicken.

Armored Core 6 screenshot, showing an engagement between two heavy mecha.

Armored Core 6 screenshot, showing a mech travelling through a desert, with a massive legged vehicle in the distance obscured by a sandstorm.

Armored Core 6 screenshot, showing a mech navigating the outside of a huge mobile mining platform.