It’s lonely in the future.
Trust me, I’ve been there.
It’s an interesting tone, though.
(TranStar is an unfettered ultra-capitalistic conglomerate on a quest to research alien creatures known as Typhon.
Every sci-fi game needs a company like this.)
Not just DMs, but emails, logs, reports, other written ephemera.
Granted, this was hardly a new concept when Prey came out in 2017.
It’s practically a staple in the immersive sim genre.
Together, they “save the moments that matter”.
Stuff like this emits a warm glow, even if we later learn that this relationship didn’t stick.
I should have expected this.
But as I ducked and skittered my way through the main campaign, that hope began to fade.
Again:I should have expected this.
Not everyone’s in love, anyway.
Luka Golubkin, another member of Prey’s cast, is the definition of a shady character.
Clearly something was amiss.
I realised that his previous victim was Abby.
After all, it meant that I received her message instead.
[…] Dont let him fget awy".
It’s easy to forget that the entire arc involving Abby, Danielle and Luka Golubkin is optional.
This is fascinating, because immersive sims are playgrounds of emergent gameplay and player choice.
Prey has an atmosphere and feeling that can’t be replicated.
It was something truly special and I won’t forget it - not a word.