If nothing else,Pokemon Scarlet and Violetcertainly feel big.
Some of Arceus' more radical changes might be missed here.
Scarlet and Violet have introduced a new “Let’s Go!”
It may change in the context of the full game, but here found myself avoiding using it altogether.
Far more interesting to me was Scarlet and Violet’s world.
The exciting part is the seamlessness of it.
It felt massive, albeit fairly simple.
Think caves from the Sword and Shield DLC, rather than Pokemon dungeons of old.
That sense of adventure and freedom, for a Pokemon game, remains a joy.
Scarlet and Violet’s multiplayer elements are also an improvement.
There are a few reasons to temper expectations, though.
The larger city of Mesagoza was one.
That’s a real shame, because there are some exciting changes here.
Some classic highlights remain in the charm of NPC dialogue and some wonderful new Pokemon designs.
Things may well improve by the time launch comes around in mid November.
After all these years of Pokemon’s unparalleled success, they’ve certainly earned it.