Talking horror, style, and inspiration, with creator Sam Lake and director Kyle Rowley.

For all its emphasis on nightmarish mystery and confounding dream logic,Alan Wake 2sounds frightfully coherent.

“Horror gives us a slower tempo,” Lake said.

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“Less combat, through the whole experience, meaning that we can spend time on building it up.

“It’s a narrative driven game as well,” Rowley added.

In the demo that played out in a few ways.

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The wind howls and trees rustle, a figure darts behind a cabin.

A witch’s hut sits unnervingly vacant - and dark.

While all this goes on, a separate timeline is playing out.

Alan Wake 2 screenshot showing Saga in the left foreground looking into a pine forest at sunset

These can’t be switched between at whim, like in sayGTA 5.

So it needs to be approachable on its own.

All of these ideas require this kind of duality, as part of it.”

Alan Wake 2 screenshot showing saga approaching a log cabin lit with feint orange glow

There’s no wrong way to play it, basically."

“The idea is, to play this game through, you will have played through both sides.

Or the other way round.

Alan Wake 2 screenshot showing Alan Wake in the background in a phone booth with grafitti in the foreground

But you will eventually then come back and experience the other side as well.”

“We do have optional content in the game that’s not on the critical path.

All of this has a kind of “dreamlike element,” Lake said.

Alan Wake 2 screenshot showing a silhouette pointing a flashlight at another silhouette in the dark, with a red hue of light

“The stories do echo each other and the characters do see visions of each other along the way.

And there are certain events that mirror each other.

But if you play through it, it gives you a different perspective and understanding on it.

Alan Wake 2 screenshot showing Alan Wake sitting behind his desk facing the camera, writing on his typewriter with just a faint desk lamp on

I think modern horrors - they do that very well.”

when asked to explain the meaning of your work.

Lynch’s influence is also still very strong, just as Lake told us.

Alan Wake 2 screenshot showing Saga in left foreground pointiner her flashlight at some mossy overgrowth in the dark, closer now showing some hanging triangle shapes

Alan Wake 2 screenshot showing Wake’s distant silhouette in a rainy street, at night, through a dark city with red neon lights

Alan Wake 2 screenshot showing more of the pine forest at sunset

Alan Wake 2 screenshot showing a rusted out American town with Oh Deer sign.