No spanner in the works here.

I dont want to brag, but my sister and I think of ourselves as somewhat seasoned co-op professionals.

I wasnt sure how those elements would pan out together and whether it would click with us.

KallaX player stands in front of partly assembled floor lights, tables and stools

After playing the first 20 levels of KallaX, we definitely found our rhythm.

The game starts you out on a series of easy tutorial levels to get you used to the controls.

Press A to hold a piece, press X twice to connect two pieces together.

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The first furniture designs the game introduces you to are simple enough.

But then they gave us cushions for chairs and sofas, and I started to really see the challenge.

And then the game asked us to make cat trees, and we had to recreate our system.

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The KallaX experience with two players is far more different than it is with three or more.

The potential for pure chaos is definitely there in KallaX.

We experienced it once we played with a friend and decided to muck around a bit.

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I cant say that putting together IKEA furniture is as fun in real life.

I want to see what ridiculous items the game asks us to make next.

After the cat tree, I feel like I could handle anything.

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