A Remedy dev adds HDR, upgraded RT and DLSS features - and here’s how they look.
Remedy’s Control has always been a special game for Digital Foundry.
So you get HDR’s brightness, but with the more monochrome look from the original release.
Beyond HDR support, other improvements are added to the mod too.
The original Control’s ray tracing used usually one sample per pixel for most effects.
With the mod set to ultra RT, this is ramped up to multiple rays per pixel.
Another advantage from the new patch is how texture loading is done via a higher texture streaming quality setting.
With the new max texture streaming quality option, this behaviour seems to be nearly completely eliminated.
Once again just another smaller tweak to make the game scale much higher for current gen GPUs.
Further tweaks target improved image quality, first of all with improved texture quality with DLSS enabled.
That means in certain scenarios, textures at a distance are of a much higher quality.
For example, an issue we saw with ultra RT reflections was quickly corrected.
Either way, these nice iterative quality improvements do have a cost.
We’re looking at a 30 to 40 percent drop to performance.
Ultimately though, this mod is well worth a look, even if it is technically unfinished.
Fancy giving it a look?