Virtual attendance was available through Zoom and YouTube.
All of this was emceed by GAconf co-director, Tara Voelker.
So, it is wonderful to finally see the tide turning in this area."
That said, GAconf still represents one of the few events protecting its attendees as COVID cases climb.
“It’s still critically important for us,” Hamilton says.
“Particularly as the nature of the event means that we have attendees who are at higher risk.”
The group discussed their experiences with motion sickness while playing video games.
This was followed by Patrycja Polowczyk presenting on gaming with a stutter, and the issue of speech accessibility.
The final micro-talk came from Aggro Crab’s co-founder, Nick Kaman.
Another break was followed by Craig Kaufman of AbleGamers explaininghow the charity supports disabled players.
As with day one, post-lunch welcomed a series of micro-talks.
Lastly, Morgan Baker returned to talk aboutsound design from the perspective of a deaf player.
GAconf will return to Europe in Spring 2024while the end of 2023 will be marked by the GAconf Awards.