We’re enjoying something of a golden age when it comes to quality video game adaptations.
The conceit of A Quiet Place: The Road Ahead should feel familiar if you’ve watched either movie.
The opening couple of hours are great, too.
Scratch only a little deeper, though, and it all falls oddly flat.
Do they want toeatus?
It doesn’t seem like it.
Do they hate us because the noises we make hurt their sensitive ears?
And why the hell are people running around withguns, for Christ’s sake!
Do they have a death wish?!
- and Alex’s wonky aim means they often do more harm than good.
But the most egregious part of these tedious cat-and-mouse chases is the sound design.
Almost every single great idea here fails in execution.
A copy of A Quiet Place: The Road Ahead was provided for review by Sabre Interactive.