Vagante review, but watch out for the arrow traps
For a genre defined by unpredictability, roguelikes often sound staggeringly boring. They are also firmly systems-led to the point of dryness. I probably don’t need to tell you that it’s a pixelart affair. Vagante is gloomy, but the gloominess grows on you. It glows like an illuminated manuscript. But after that come the Catacombs, which - well, you could imagine. But after a while your eyes adjust. There’s a neat crossover here between aesthetic appreciation and more practical objectives....