After playing it all day, Dragon Age: The Veilguard feels like the series' Mass Effect 2 moment
Whatever you do, there’s a feeling of purpose and shape. Missions crescendo to spectacular boss fights, and the combat encounters that lead to them feel considered and satisfying. Traversal sections are varied with puzzles and zip wires and slides and balance beams. To me it screams confidence, something the Dragon Age team seems to have lacked in the past. The Veilguard is good. It’s very good. There’s a lot of detail here....